- Project plans
- Project activities
- Legislation and standards
- Industry context
- Specialist wikis
Last edited 30 Dec 2020
These may include:
- Motion, usually to drive applications such as mechanical ventilation, fluid movement, cooling as well as other modalities such as lifts and escalators.
- Power conversion, to drive electronic devices such as computers, audio visual equipment, etc.
Electrical consumption is most often measured and compared by reference to the term Kilowatt hour. In its most basic form, this is the amount of energy used by a resistive load of 1000 watts (1kW) running for 1 hour. This quantity of energy can be equated to, say, running a 1kW electric heater continuously for 1 hour, and the amount of energy used by this would be 1kWh or ‘1 unit’ of electricity.
Larger consumers of electrical energy will be billed based on a more complex sets of conditions – taking into account the power factor of the connected load, maximum demand at any given time, time of day, season, as well as system use charges and other overheads borne by the supplier and distributor.
 Related articles on Designing Buildings Wiki
- Articles about electricity.
- Changing lives with the Practical Participation Programme
- Consumer electronics.
- Consumer units.
- ECA articles.
- Electric lock.
- Electric motor.
- Electrical appliance.
- Electrical component.
- Electrical energy.
- Electrical equipment.
- Electrical installation.
- Electrical power.
- Electrical safety.
- Electricity bill.
- Electricity supply.
- Glossary of electrical terms.
- The Future of Electricity in Domestic Buildings.
- The future of UK power generation
Featured articles and news
Protecting heritage from disasters. Book review.
Three structures forever changed people's lives for the better.
ECA comments on findings of BEIS Green Jobs Task Force.
Why government can't support public transport forever.
Government introduces the Information Management Mandate.
Designing and building for the future.
Fabricating mystical connections between nature and architecture.
IHBC issues responses to ECO4 and PAS 2035.
The narrative power of video gaming technology.
Report examines the possibilities and limitations of localised actions.